The gaming laptop market is anticipated to record a CAGR of around 4.5% during the forecast period. The market has a current valuation of US$ 11859.39 Mn and is likely to grow to US$ 18417.27 Mn by 2032.
The demand for gaming laptops has increased in the age of computer gaming. When it comes to gaming, consumers are seeking for equipment that can perform at a high level.
To address the rising demand for gaming laptops, manufacturers are also developing and releasing cutting-edge gaming laptops with cutting-edge hardware. Additionally, they are attempting to make gaming laptops lighter so that they are more transportable. Gaming laptops are heavy due to the robust gaming hardware, which is capable of high processing speed and power, as well as the cooling systems necessary.
On the other hand, the eSports industry is booming globally, where professional video gamers play competitively. With this growing esports participation, demand for portable gaming computer, and expanding digital platforms, the sales of gaming laptop are likely to grow significantly in the coming years.
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Which are the Key Dynamics Contributing to the Growth of the Gaming Laptop Market?
Over the last few years, there have been significant developments taking place across gaming, mobile, and esports platforms. Currently, the global esports market is a million-dollar industry which is projected to be more than triple during the forecast period.
As more businesses, athletes, fans, and investors enter the esports market. Growing interest in and engagement in esports has created a big opportunity for businesses to market their goods. The market for gaming laptops is expected to expand in the near future due to an increase in the number of professional gamers in developing nations. Additionally, major companies in the gaming laptop market are concentrating on expanding their market reach by joining e-commerce platforms to make gaming laptops available to customers worldwide.
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However, the limited battery life of gaming laptop as compared to ordinary laptops and a slowdown in the global economy due to trade tensions between US and China are some of the factors that may hamper the sales of gaming laptop.
Global Gaming Laptop Market: Key Developments
• Additionally, the company is also targeting to grow its market share from 11% to 15% in the consumer laptops business segment in India market.
• AsusTek Computer Inc. focuses on increasing its market share to 50% in the India gaming laptop market along with expanding its retail footprint to 200 stores by the end of 2019.
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What is the Regional Outlook for the Gaming Laptop Market?
The gaming laptop market is anticipated to register significant growth across all the regions during the forecast period. The gaming laptop market is classified into seven key areas: North America, Europe, Latin America, East Asia, South Asia, Oceania, and the Middle East & Africa.
Because of the increasing adoption of portable personal computers and gaming laptops among consumers to play video games, as well as the developing trend of collegiate competitive video gaming, North America is predicted to lead the global gaming laptop market, followed by Europe.
South Asia and East Asia gaming laptop market is expected to account healthy CAGR during the forecast period owing to increasing adoption of gaming laptop among consumers across metropolitan cities and small towns coupled with the growing number of professional e-sports gamers in developing countries such as India.
MEA is likely to have a lucrative opportunity in the global gaming laptop market in the coming years as companies are introducing budget-friendly gaming laptop with innovative features to target mid-ranged consumers in the region.
Who are the Key Players in the Gaming Laptop Market?
Some of the key players operating in the global gaming laptop market are AsusTek Computer Inc., Micro-Star International Co., Ltd, Razer Inc., Acer Inc., Lenovo Group Limited, The Hewlett-Packard Company, Dell Technologies Inc., Gigabyte Technology Co., Ltd., Samsung Electronics Co., Ltd., ORIGIN PC Corp., AORUS Pte. Ltd., Clevo Corporation, EVGA Corporation, and others.

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